Usability week ending April 25th

Friday, 23rd April, 6:22 PM
Rethinking the #usability of "utopian" open platforms versus "proprietary" walled gardens: http://j.mp/9UTbb7 #ux #apple #iphone #ipad

Friday, 23rd April, 6:18 PM
LATCH -- Location, Alphabet, Time, Category, and Hierarchy -- the five ways of organizing information: http://j.mp/cTfBjL #ia

Wednesday, 21st April, 10:54 AM
The most effective #wireframes are made by people who can see how a site is a series of connected interactions: http://j.mp/92QNv1 #ia

Tuesday, 20th April, 9:43 AM
For a good user experience on a touch input tablet, all the apps, and the whole OS, need to be designed for touch: http://j.mp/aIPNWV #ipad

Tuesday, 20th April, 9:09 AM
"Push me! Wait, you can't..." -- perceived affordances and designing for task flow: http://j.mp/aZLT6m #ux #ui

via twitter.com/terretta

Usability week ending April 18th

Friday, 16th April, 11:12 AM
Our brains are set up to do two things at once, but not three, reports Science journal: http://j.mp/awh9yv #iphone #ipad #multitasking

Friday, 16th April, 11:00 AM
Typography is important--understanding web #typography for beginner typographers and designers to do web #design well: http://j.mp/bxOe0E

Thursday, 15th April, 8:21 PM
If it's impossible to evaluate designs without real copy, why bother reading copy out of context of designs?: http://j.mp/cKpaqq #ia #design

Tuesday, 13th April, 12:21 PM
"The iPad brings hands and eyes back together" -- a reality check on designing for iPad: http://j.mp/bDi7ig #ux #ui #gui #ia #ipad #touch

Monday, 12th April, 9:39 AM
"Losing differentiation is death by low margins." Sane view of "The Adobe - Apple Flame War" by Jean-Louis Gassée: http://j.mp/9oaA6O

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Usability week ending April 11th

Friday, 9th April, 4:19 PM
Engaging the "desk potatoes" through #design -- designing for passive consumption: http://j.mp/bDBxON #ia #ux #ipad

Friday, 9th April, 3:04 PM
Risky #assumptions are risky mainly as they can result in a product’s failure in the marketplace: http://j.mp/9lQDYN #ia #ux #strategy

Thursday, 8th April, 3:37 PM
The real cost of #software #development is #usability: http://j.mp/alPF03 #ux

Thursday, 8th April, 12:59 PM
Learning from game design: 11 gambits for influencing user behaviour: http://j.mp/ccTIpu #ux #ia

Thursday, 8th April, 12:57 PM
#Gadget reviews focus on device itself, innards, #specs. #UX is more strategic, more effective basis to analyze a device: http://j.mp/cUOJsq

Wednesday, 7th April, 1:07 PM
Bouncing ideas among a team with almost immediate feedback in the form of #design #mockups in @skitch is invaluable: http://j.mp/asGIed

Wednesday, 7th April, 12:56 PM
New #cameras, and more importantly, new #aesthetics, are breathing new life into #video storytelling and #journalism: http://j.mp/d4BaML #vx

Monday, 5th April, 2:28 PM
"Information efficiency" lets you know when you can stop looking for a better #design: http://j.mp/9jy5W2 #usability #ux

via twitter.com/terretta

Usability week ending April 4th

Friday, 2nd April, 6:09 PM
“How it looks” matters, both to the critics and to the market: http://j.mp/bZb6vR #design #aesthetics

Thursday, 1st April, 3:01 PM
Extraordinary insights for designers in every discipline -- "The Design of Design", by Frederick Brooks: http://j.mp/agZHoh #design #ia

Wednesday, 31st March, 11:13 AM
Do FAQS improve #usability or are they just a snake oil remedy for poor content?: http://j.mp/cfwD1v #ia

Tuesday, 30th March, 11:30 AM
How to use contrast effectively to differentiate your #design and make content accessible to every reader: http://j.mp/a9RE9r #ux #ui #tips

Monday, 29th March, 5:14 PM
iPad has "Support for display of multiple characters simultaneously" -- can you imagine? http://j.mp/a2wWVQ #Apple #iPad

Monday, 29th March, 2:30 PM
Connecting cultures, changing organizations--the user experience practitioner as proactive change agent: http://j.mp/98y8tl #ux #usability

Monday, 29th March, 1:54 PM
Effective landing pages: clear, credible, show problem + benefits, relatable, call-to-action, answer questions, easy: http://j.mp/aBiobd

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Usability week ending March 28th

Friday, 26th March, 1:04 PM
#Flash vs #HTML5 -- Until we realize the foolishness of faith in technology, we’ll see the same cycle repeated: http://j.mp/axUb0W #ux #ui

Thursday, 25th March, 5:09 PM
Guess what? Your users do that because you designed it that way: http://j.mp/axiOWX #ux #ia

Wednesday, 24th March, 4:28 PM
Memorable visual #illustrations of fundamental principles of #design: http://j.mp/9wfVyr

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Usability week ending March 21st

Saturday, 20th March, 5:54 PM
Red Line Karting at Infineon Raceway http://post.ly/UE8A

Friday, 19th March, 11:53 AM
#UX missing core ingredient? Understanding the “why” questions: “why” does a site exist, “why” will someone use it: http://j.mp/9g5D5P

Wednesday, 17th March, 2:35 PM
A 15 min chat about a customer’s usage is enough. If they can’t tell you what's inconvenient, there isn’t a problem: http://j.mp/bB63zh #ux

Tuesday, 16th March, 11:53 AM
In movie UIs, the future #UI is gestural, eye tracking, voice activated, 3D, transparent, and adaptive: http://j.mp/9WHnWI #gui

Monday, 15th March, 4:28 PM
#Usability #testing is one of the least glamorous but most important parts of user experience research--DOs and DON'Ts: http://j.mp/bHlbYX

Monday, 15th March, 2:54 PM
Over 1 billion people use these tools to get things done the simple way: http://j.mp/bIQ02M #usability

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Usability week ending March 14th

Friday, 12th March, 8:25 AM
Persuading a client to approve a #design--always be selling, design has consequences, avoid politics, know the client: http://j.mp/cDHBdr

Thursday, 11th March, 5:44 PM
Guiding principles for experience designers--address problem, cause no pain, simplify, acknowledge users, have empathy: http://j.mp/aY7iEt

Wednesday, 10th March, 12:28 PM
The person, their brain, the mouse, and the monitor are so tightly intertwined that they’re just one thing: http://j.mp/dqXIz0 #usability

Wednesday, 10th March, 12:26 PM
NCAA Vault--a video index to every moment in "Sweet 16" history for last 10 years--shows archived video's value: http://j.mp/90TorV #vod

Wednesday, 10th March, 8:29 AM
I bought the Mac Heist bundle. 7 Top Mac apps worth $260+ for only $19.95 and got 3 great bonus apps free! http://bit.ly/heist-it

Tuesday, 9th March, 4:06 PM
Ling’s Cars--subtle brilliance a lesson for #design elitists. Authenticity, personal attention, #usability, trust: http://j.mp/dqmk4P #ux

Monday, 8th March, 10:53 AM
Technological progress in one area can lead to surprising regressions. How we learned and lost the cure for scurvy: http://j.mp/bYVxoi

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Usability week ending March 7th

Thursday, 4th March, 3:45 PM
The Minimum Feature Set's purpose is getting the first version and vision of your product to early-vangelists fast: http://j.mp/d8gRcX

Wednesday, 3rd March, 9:20 PM
Above-the-fold thinking neglects what happens at the end of an #html page. You need footers that don't stink: http://j.mp/aqfQgb #ia #ux #ui

Tuesday, 2nd March, 10:23 AM
How Lady Gaga builds brand loyalty--Give fans a name, make them bigger, share symbols, treat as rock stars, socialize: http://j.mp/90AEzl

Monday, 1st March, 12:39 PM
Sometimes all that stuff your product does NOT do is exactly why people want it: http://j.mp/bD6OlF #ux #ia #usability #Google #Buzz

Monday, 1st March, 9:19 AM
5 user experience trends for 2010--service as software, #UX analytics, content strategy, mobile web, experience economy: http://j.mp/d16QtB

via twitter.com/terretta

Usability week ending February 28th

Friday, 26th February, 4:22 PM
The laws of prägnanz (pithiness) say we order our experience in a way that's regular, orderly, symmetric, and simple: http://j.mp/bPcwrW #ux

Friday, 26th February, 2:49 PM
If elements of an interface are ambiguous, behaviour should be what will least astonish the user: http://j.mp/bKjqei #ux #usability #pola

Thursday, 25th February, 3:40 PM
Bringing user centered #design to the #agile environment: http://j.mp/bl4oln #ucd #ux #development #scrum

Thursday, 25th February, 11:07 AM
Is this obvious? Let’s make 2010 the year of common sense user experience: http://j.mp/b5xTBV #usability #ux #ui #design #webdesign

Wednesday, 24th February, 11:40 AM
"The All New Yahoo! eFail Client" -- when web mail stops being usable, users get irate: http://j.mp/ct44EC #ux #usability @yahoo #gmail

Tuesday, 23rd February, 1:07 PM
#Simplicity is easy to describe but difficult to achieve, especially when there are other people in your life: http://j.mp/bSR58X #declutter

Monday, 22nd February, 5:20 PM
Transform your software #design process into an objective, deliberate activity that furthers commerce: http://j.mp/9VSIMb #ia #ux

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Usability week ending February 21st

Friday, 19th February, 12:59 PM
Style guides are a great way to ensure user experience consistency. Here's how to make one: http://j.mp/9PFwca #ux #ui #ia #design

Friday, 19th February, 10:54 AM
For non-hierarchical sites, breadcrumbs are useful only to show a page’s relation to more general concepts: http://j.mp/a8i2Xg #ia #ui #ux

Friday, 19th February, 9:40 AM
#Apple has no pretense at “openness” but, unlike #Google, it thinks deeper when designing its products: http://j.mp/9f8smo #ux $GOOG $AAPL

Thursday, 18th February, 8:22 PM
Goal oriented "Activity-Centered Design" results in better technology than user study driven "Human-Centered Design": http://j.mp/aVuyiL #ux

Wednesday, 17th February, 12:37 PM
Warning: force feeding users can result in vomiting: http://j.mp/9JzHom #ux #userexperience #marketing #Google #Buzz $GOOG

Tuesday, 16th February, 12:45 PM
The $5 Guerrilla User Test--drunk people are a pretty accurate mimic of distracted, indifferent people: http://j.mp/9WOWem #usability #ux

Monday, 15th February, 11:20 AM
Google, these are your users http://post.ly/Nzdk

via twitter.com/terretta