The year’s worst tech trend: complexity

In 2011 the entire tech ecosystem descended toward entropy. Devices and services had a harder time playing together, and simply choosing what to use became an occasion for a flowchart. Some of the simplest tech questions — How should I send a text message to a friend? Which video phone service should I use? — are now hopelessly fraught.

There’s a big opportunity, in 2012 and beyond, for startups that attempt to solve the complexity problem.

Usability week ending February 6th

Friday, 4th February, 9:40 AM
Force yourself outside your zone for unbiased external perspectives to explain their world, hold a mirror to yours: http://j.mp/hjIQaG

Thursday, 3rd February, 11:07 PM
Reviewing #wireframe mockup applications Balsamiq, Mockingbird, and MockFlow: http://j.mp/gntyv2 #ia

Thursday, 3rd February, 11:01 PM
You don't need to build features requested by your customers to make them happy: http://j.mp/gjV2gI

Wednesday, 2nd February, 5:08 PM
TUAW's first impressions of iPad newspaper "The Daily" UI and navigation: http://j.mp/g7oQ74 #ux #ui #ipad #tuaw

Wednesday, 2nd February, 5:05 PM
"Today marks the day that a content company made a significant change to embrace truly new ways to deliver the news": http://j.mp/gt3y9t

Monday, 31st January, 12:05 PM
How Steve Jobs and #Apple managed to beat the tech titans of Japan by playing their game, only better: http://j.mp/h30Jro #simplicity #zen

via twitter.com/terretta

How Star Trek artists imagined usability 23 years ago

“Complexity should be abstracted, synthesized down to the simplest possible interface for instant gratification, with the shortest possible learning curve—that is the wave of the future.”

Michael Okuda's and Gene Roddenberry's emphasis on ease of use as driving factor behind technology made their devices seem prescient. I enjoyed this Ars Technica discussion of Star Trek's PADD versus today's iPad, and what happens when the software defines how the device can be used.

Interestingly, Okuda notes part of his emphasis on simplicity originally came from budget constraints. This is another example of my theory that price vs performance need not be a trade off. By aiming for simplicity and elegance instead, technologists can achieve higher performance at a lower cost.

Usability week ending June 20th

Friday, 18th June, 2:25 PM
What can print designers do to embrace the web? http://j.mp/a10vTv

Thursday, 17th June, 8:13 AM
Do you really want part of my sign-up experience to be that you tell me that my name is invalid?: http://j.mp/9hEfW0 #ux #ia #dba

Wednesday, 16th June, 11:44 AM
"All design is human-centered. If it's not human-centered, then it's not design...": http://j.mp/9ufhBS #design #usability #ux

Wednesday, 16th June, 11:28 AM
@Memeo_Inc Fix http://www.memeoconnect.com/beta_signup.php to support + sign in email address--it's a GMail feature, after all.

Tuesday, 15th June, 6:13 PM
iPad so inviting that customers are drawn to interacting with (or at least observing) payment transactions: http://j.mp/cdvdLT #ux #ipad

Monday, 14th June, 5:25 PM
Huge success of iPhone, Craigslist, Google, Twitter shows importance of #simplicity vs a large feature set: http://j.mp/cf0gFU #ux

via twitter.com/terretta

Usability week ending February 28th

Friday, 26th February, 4:22 PM
The laws of prägnanz (pithiness) say we order our experience in a way that's regular, orderly, symmetric, and simple: http://j.mp/bPcwrW #ux

Friday, 26th February, 2:49 PM
If elements of an interface are ambiguous, behaviour should be what will least astonish the user: http://j.mp/bKjqei #ux #usability #pola

Thursday, 25th February, 3:40 PM
Bringing user centered #design to the #agile environment: http://j.mp/bl4oln #ucd #ux #development #scrum

Thursday, 25th February, 11:07 AM
Is this obvious? Let’s make 2010 the year of common sense user experience: http://j.mp/b5xTBV #usability #ux #ui #design #webdesign

Wednesday, 24th February, 11:40 AM
"The All New Yahoo! eFail Client" -- when web mail stops being usable, users get irate: http://j.mp/ct44EC #ux #usability @yahoo #gmail

Tuesday, 23rd February, 1:07 PM
#Simplicity is easy to describe but difficult to achieve, especially when there are other people in your life: http://j.mp/bSR58X #declutter

Monday, 22nd February, 5:20 PM
Transform your software #design process into an objective, deliberate activity that furthers commerce: http://j.mp/9VSIMb #ia #ux

via twitter.com/terretta

iA's "What’s Next in Web Design?"

Technology often develops from primitive to complicated to simple. The web develops faster and more client focussed than traditional technologies. Web development is cheaper, more flexible and most importantly: everyone can contribute to its development. In concrete terms: Better interaction design, less graphic design. Better user experience, less debates about taste. Faster technology, more reliable design standards.

iA predicts the future of web design by looking at What's Needed. After 15+ years of web design, you'd imagine some of this would be taken for granted, but then again, look at magazines...

Simplicity. iA points out most sites are still too hard to use. In our web design profession, we sometimes forget the users who think "screenshot" means taking a picture of the computer with their camera. Sites need to focus on a rational business model, simplify to do it well, and be approachable for non-insiders.

Speed. Physical interfaces offer instant feedback. Flipping through People magazine is far faster using paper than online. Web sites need to be designed for fewer clicks with less latency. Using them needs to feel fluid. iPhone apps such as Tweetie 2 are getting there.

Beauty. User experience isn't the skin, it's the interface. Designers need to work more on interaction style than visual style—less on what the CEO wants and more on what the end user needs.

Applying these, iA sees trends towards getting design out of the way and unifying user interfaces, through tools such as standardized web fonts, grid layouts, and UI libraries such as jQuery.

Usability week ending January 3rd

Thursday, 31st December, 8:36 AM
Secret to beautiful #UI #design is realism--2D objects on-screen appear to be 3D thanks to cues from real life: http://j.mp/7F6ILT

Wednesday, 30th December, 11:06 AM
There are seven buttons: http://j.mp/60kSgk (#minimalism #ia #ux #ui #design #simplicity #elegance #apple #mce)

Tuesday, 29th December, 1:23 PM
Top 10 reasons Santa is a great designer: http://j.mp/6D3ju6 #ux #ui #santa #christmas #design

Monday, 28th December, 11:40 AM
Organic tools simplify digital design -- examples of beautiful pen and paper sketches of website prototypes: http://j.mp/8HBhHi #ux #ui

via twitter.com/terretta