Usability week ending June 13th

Friday, 11th June, 9:57 AM
Publishers, your webpages are hostile to reading. Love your readers and #design for #readability, or die: http://j.mp/a73PgG #ux

Thursday, 10th June, 5:06 PM
#Google takes own advice: "Good #UX isn’t just about good #design. Be open, engaged, surprising, polite" and fast to fix: http://j.mp/djFDN5

Thursday, 10th June, 4:01 PM
The social style guide and why "remove Google background" became a top search term http://post.ly/j61p

Thursday, 10th June, 1:51 PM
“The intention of sketching is to separate design from the process of making.” : http://j.mp/cPj56E #design #ia #ux #wireframe

Thursday, 10th June, 1:49 PM
RT @MSEurope: We've lost a background image, if found please return to bing.com ;)

Wednesday, 9th June, 5:25 PM
In a corporate environment, consensus can be a designer's best friend--if you know when and how to seek it out: http://j.mp/9s2Xhh #design

Tuesday, 8th June, 9:57 AM
Readings on the state of usability art: http://j.mp/terretta

Monday, 7th June, 8:54 AM
User attention is a limited resource and we should heavily optimize to minimize our impact upon it: http://j.mp/94qZTQ #ux #ui #ipad

via twitter.com/terretta

Usability week ending May 16th

Friday, 14th May, 11:16 PM
What information architecture is, why it’s related to #usability, and the common tools used in iA: http://j.mp/bTfm6p #ia #design

Thursday, 13th May, 5:38 PM
Faceted #navigation is arguably the most significant #search innovation of the past decade: http://j.mp/bbRV1x #ia

Wednesday, 12th May, 3:00 PM
Know how to critique a web page in 30 seconds or less? Your users do: http://j.mp/bRdC7r #ux #ia #usability #design

Tuesday, 11th May, 12:07 PM
#iPad at Work: use case user stories from a Programmer, Designer, and QA Expert: http://j.mp/9hcZYO #ux

Monday, 10th May, 2:10 PM
iPad Usability: Jakob Nielsen's first findings from #iPad user testing with popular apps: http://j.mp/bDjgJl #ux #ui #ia #usability

Sunday, 9th May, 6:21 PM
A paperback is a versatile and easy device--cheap, replaceable, takes very low level of care to keep in working order: http://j.mp/dl2XsB

Sunday, 9th May, 2:24 AM
RT @hilittle: Excellent: RT @resultsjunkie: LOVE this article! Nothing missing. @morville is #brilliant Ubiquitous Service Design http:/ ...

Sunday, 9th May, 2:18 AM
RT @deanzilla: RT @uxs: Google Drawings Wireframing Kit http://bit.ly/bZpebp #ux #webdesign

Sunday, 9th May, 2:16 AM
RT @deanzilla: #design, #innovation, and #growth are linked: http://bit.ly/bgdV0l /via @danklyn and @semanticwill

Sunday, 9th May, 2:13 AM
RT @8x3h: Take another view after reading "The iPad is just a big iPhone. Isn't it?": http://bit.ly/dCkRjs #ux #ipad #iphone #usability

Sunday, 9th May, 2:01 AM
RT @Alyssa_Milano: #Facebook tries to make violations of Terms of Use into crimes: http://j.mp/beUdxF #socialweb #law #data #api

via twitter.com/terretta

Usability week ending April 25th

Friday, 23rd April, 6:22 PM
Rethinking the #usability of "utopian" open platforms versus "proprietary" walled gardens: http://j.mp/9UTbb7 #ux #apple #iphone #ipad

Friday, 23rd April, 6:18 PM
LATCH -- Location, Alphabet, Time, Category, and Hierarchy -- the five ways of organizing information: http://j.mp/cTfBjL #ia

Wednesday, 21st April, 10:54 AM
The most effective #wireframes are made by people who can see how a site is a series of connected interactions: http://j.mp/92QNv1 #ia

Tuesday, 20th April, 9:43 AM
For a good user experience on a touch input tablet, all the apps, and the whole OS, need to be designed for touch: http://j.mp/aIPNWV #ipad

Tuesday, 20th April, 9:09 AM
"Push me! Wait, you can't..." -- perceived affordances and designing for task flow: http://j.mp/aZLT6m #ux #ui

via twitter.com/terretta

Usability week ending April 18th

Friday, 16th April, 11:12 AM
Our brains are set up to do two things at once, but not three, reports Science journal: http://j.mp/awh9yv #iphone #ipad #multitasking

Friday, 16th April, 11:00 AM
Typography is important--understanding web #typography for beginner typographers and designers to do web #design well: http://j.mp/bxOe0E

Thursday, 15th April, 8:21 PM
If it's impossible to evaluate designs without real copy, why bother reading copy out of context of designs?: http://j.mp/cKpaqq #ia #design

Tuesday, 13th April, 12:21 PM
"The iPad brings hands and eyes back together" -- a reality check on designing for iPad: http://j.mp/bDi7ig #ux #ui #gui #ia #ipad #touch

Monday, 12th April, 9:39 AM
"Losing differentiation is death by low margins." Sane view of "The Adobe - Apple Flame War" by Jean-Louis Gassée: http://j.mp/9oaA6O

via twitter.com/terretta

Usability week ending April 11th

Friday, 9th April, 4:19 PM
Engaging the "desk potatoes" through #design -- designing for passive consumption: http://j.mp/bDBxON #ia #ux #ipad

Friday, 9th April, 3:04 PM
Risky #assumptions are risky mainly as they can result in a product’s failure in the marketplace: http://j.mp/9lQDYN #ia #ux #strategy

Thursday, 8th April, 3:37 PM
The real cost of #software #development is #usability: http://j.mp/alPF03 #ux

Thursday, 8th April, 12:59 PM
Learning from game design: 11 gambits for influencing user behaviour: http://j.mp/ccTIpu #ux #ia

Thursday, 8th April, 12:57 PM
#Gadget reviews focus on device itself, innards, #specs. #UX is more strategic, more effective basis to analyze a device: http://j.mp/cUOJsq

Wednesday, 7th April, 1:07 PM
Bouncing ideas among a team with almost immediate feedback in the form of #design #mockups in @skitch is invaluable: http://j.mp/asGIed

Wednesday, 7th April, 12:56 PM
New #cameras, and more importantly, new #aesthetics, are breathing new life into #video storytelling and #journalism: http://j.mp/d4BaML #vx

Monday, 5th April, 2:28 PM
"Information efficiency" lets you know when you can stop looking for a better #design: http://j.mp/9jy5W2 #usability #ux

via twitter.com/terretta

iPad as the beginning of the end of the "desktop" PC

If you know how to use an iPhone then you know how to use an iPad. I would not agree with some who say the iPad is *just* a "big iPhone".  In fact I see the iPad as the beginning of the end of a lot of things as we know them today. It will not immediately replace laptops, netbooks, magazines, Kindles, and televisions -- not immediately. Over time, however, it is easy to see how the world will change. When we introduced the ThinkPad in 1992 it seemed like a huge deal just to get everyone at IBM to agree with the name. No one, certainly not me as VP of marketing at the time, had any idea that more than 30 million ThinkPads would be sold. The iPad will surely sell multiple times that number but more important the iPad will change the model of personal computing -- not immediately and not for everyone, but for many millions of people the PC will begin to look like a dinosaur.
read the rest at patrickweb.com

John Patrick was VP of Internet Technology at IBM before retiring and was VP of marketing for the introduction of the ThinkPad in 1992. He sees the iPad as becoming “so pervasive in our lives that even though it is a very powerful computer, it will not be thought of as a computer."

Patrick suggests the iPad “is at the crossroads between technology and the arts.”

I've used a friends' iPad for a few hours. Even formerly staunch naysayers who browsed with it came to the same conclusion I did—this experience is the way to read a newspaper or magazine “online”. At the same time, it's sufficiently typable to make the netbook form factor obsolete.

My own reaction to handling the iPad startled me. While I'd speculated about it before, I didn't expect the experience to be so pointed. I'll explain later this week after interacting with it more, if I feel the same after the newness wears off.

Usability week ending April 4th

Friday, 2nd April, 6:09 PM
“How it looks” matters, both to the critics and to the market: http://j.mp/bZb6vR #design #aesthetics

Thursday, 1st April, 3:01 PM
Extraordinary insights for designers in every discipline -- "The Design of Design", by Frederick Brooks: http://j.mp/agZHoh #design #ia

Wednesday, 31st March, 11:13 AM
Do FAQS improve #usability or are they just a snake oil remedy for poor content?: http://j.mp/cfwD1v #ia

Tuesday, 30th March, 11:30 AM
How to use contrast effectively to differentiate your #design and make content accessible to every reader: http://j.mp/a9RE9r #ux #ui #tips

Monday, 29th March, 5:14 PM
iPad has "Support for display of multiple characters simultaneously" -- can you imagine? http://j.mp/a2wWVQ #Apple #iPad

Monday, 29th March, 2:30 PM
Connecting cultures, changing organizations--the user experience practitioner as proactive change agent: http://j.mp/98y8tl #ux #usability

Monday, 29th March, 1:54 PM
Effective landing pages: clear, credible, show problem + benefits, relatable, call-to-action, answer questions, easy: http://j.mp/aBiobd

via twitter.com/terretta

Why the Apple iPad has no Java or Flash

Apple iPad is the first complete, general purpose, computer DRM platform and all people complain about is plugins. Music DRM went away because it was stupid. Idiot users pirate everything not bolted down and you end up with Bluray, Xbox, Playstation, Kindle, iPhone and now the Apple iPad. There has never been more DRM and people think they are winning. No, because Internet piracy and hardware piracy has given birth to yet another locked down platform. Because companies need to make money and do what is required.

The iPad exists because you wanted it. Blame yourself if you don't like it. Personally, I might buy one for my mom. Because it's probably a great piece of web surfing, picture browsing, hardware. And OMG do I need one of those.

At first that read like a rant, but Jan ended up wanting one for his mom.

We've been saying this for a decade: if you make music and video easy enough, users will pay for it. Pirating is hard, but pirating is because users want to consume media on their terms: when they want, and on the device they want.

Users' sense of ownership was formed by physical things. Buy a book, share a book, get the book back. Copy a CD you play on the stereo to a cassette you pop in the car. Excessive restriction fosters circumvention so people can use the media they consider theirs. Follow iTunes' lead to work with users. Let them share in the home, and have 5 copies on 5 devices. Maybe even give them a way to loan or share with a few friends. The iPad itself is sharable, like a comic book or an LP.

Make life easy enough, and users don't actually care about the DRM. They just want to watch and listen their way.

An information appliance for the caveman in us

This past weekend, I overheard all too many conversations about the iPad, echoing complaints friends read online.  The most common was "Why do I need one when I already have an iPhone and a laptop?"

Stop right there.  

If you already have an iPhone and a laptop, you're among the technology elite, and a minority.  Put your iPhone back in your pocket, close your laptop lid, and look around you.  What are other people using?  If you're at a Starbucks or Panera Bread, or an office that supports the iPhone, the people you see are the minority too, so you'll have to look farther afield.

Most Americans aren't laptop and iPhone toting early adopter creatives commenting on blogs, emailing business plans, designing marketing materials or coding a startup.  Most Americans are consumers.  Most Americans spend their time on passive leisure that makes them feel happy.  

Instead of observing fellow laptop users at Starbucks, go find how "most Americans" use computers.  Watch people at a public library or even at the computer aisle in a Best Buy store.

When confronted with a keyboard (invented 1867), people don't touch type, they eyeball and poke at one key at a time.  Given a mouse (invented 1972), their gestures are tentative. They look at the screen, then look at their hand on the mouse, move it, and look back at the screen.  They want something from the computer, but the tediousness of telling it what they want frustrates them.

Why is a tool designed in 1867 for people creating office documents, and the esoteric skill required to operate that tool efficiently, still getting in the way of people just wanting to read an email, find a book or song, watch a video, or browse friends and family pictures on Facebook?  Why does it take a Steve Jobs to imagine most Americans don't want an electric typewriter with a nicer screen?

Who wants to have to learn this:

To do this:

Photo via Flickr/Scott Chang

Engineers should get out more.  This decade's netbook form factor is still dictated by vestiges of the typewriter age and the "data input" daily routines of academia and corporate America.  Regular folk don't type.  Regular folk poke, prod, and ogle.  How ironic, then, that regular folk may better appreciate than the technorati what the liberal elitist New York Times calls a triumph of taste?

Great products, according to Mr. Jobs, are triumphs of “taste.” And taste, he explains, is a byproduct of study, observation and being steeped in the culture of the past and present, of “trying to expose yourself to the best things humans have done and then bring those things into what you are doing.”

The iPad is an information appliance designed the way humans have seen and shared images and writing for millennia.  See what you want. Touch what you want.  If you can trace lines in the sand, you can use the iPad to imagine, create, and consume.

Usability week ending January 31st

Friday, 29th January, 8:48 PM
Counterpoint on iPad angst: usability makes tech geeks nervous http://post.ly/LGR8

Friday, 29th January, 1:20 PM
Every single action with iPad's books is animated for natural human interaction: http://j.mp/bQMzPf #ux #ui #usability #iPad

Friday, 29th January, 12:39 PM
Snark on iPad "missing" Flash, from surprising source http://post.ly/LCbd

Thursday, 28th January, 12:28 PM
Apple's 0.7 megapixel 4:3 EDTV media viewer http://post.ly/L1NM

Wednesday, 27th January, 11:27 AM
Users faster, more successful, less error-prone, more satisfied using forms with inline validation: http://j.mp/aYlH99 #ux #ui #ia

Tuesday, 26th January, 8:45 AM
Even new @Twitter users need priming and context. Web design should give needed guidance through ‘usability’: http://j.mp/6JFaV8 #ux #ia

Monday, 25th January, 3:54 PM
#Usability lessons--short menus, top nav, blue links, clickable buttons, less graphics, calls to action, fewer buttons: http://j.mp/68kmdS

Monday, 25th January, 9:41 AM
24 hours of video player UIs. Which do you prefer? http://j.mp/6Y6msw + Silverlight Player to compare: http://j.mp/6tj1SJ #ui #ux #ovp

via twitter.com/terretta