The disappearing PC

The article below is a couple months old but interesting to look back on now the iPad has sold close to 4 million units, supporting Job's point of view.

Ballmer commented yesterday that Apple's sold more iPads than he would like. He was surprised by the iPhone, and is surprised by the iPad. After all, Microsoft was already selling phones, and tablets, and if so many people wanted them, they'd have bought them ... right?

You see the problem in Ballmer's iPad interview below. He thinks everything is a PC, just evolving form factors. The hardware shape changes like a fashion fad, but it's still a PC, and people are going to do the same things on it.

On the contrary, it's not the hardware form factor people are excited about. Joe Wilcox didn't repurchase an iPad because it was fashionable. It's the shape of the software — the usability. The iOS multi-touch platform pushes the OS into the background, putting goal-oriented apps front and center.

Everyday people (tech geeks call these people "normals") can poke a button for the thing they want to do, and the device becomes a tool to accomplish that thing. Your goal, in a sleek metal frame.

It's not a personal computer riddled with OS anxiety between you and your goal. Turn it on and it's a personal radio, Facebook, magazine, navigator, or photo album. It's whatever you need it to be at the time, and nothing else.

Steve Jobs' and Steve Ballmer's starkly different visions of the future

"PCs are like trucks," Apple (AAPL) CEO Steve Jobs told Walt Mossberg Tuesday night at the Wall Street Journal's D8 conference. When America stopped being an agrarian society, people started buying cars. Devices like the iPhone and the iPad, in Jobs' analogy, are the cars of computing as society transitions into what he calls the "post PC world."

"And this transformation is going to make some people uneasy," he predicted. "People from the PC world."

Enter Steve Ballmer, CEO of Microsoft (MSFT), who was, in his D8 turn two days later, the embodiment of the uneasy PC guy, whether attacking Google's (GOOG) "incoherent" operating system strategy, damning Research in Motion (RIMM) with faint praise, or dissing Apple as living in "the bubble of Terranea" -- a reference to the swanky resort where the conference was held and whose participants could afford to own "five devices per person."

All Things D has posted excerpts of Ballmer's interview (along with Ray Ozzie, Microsoft's chief software architect) on its D8 site. We've pasted several below the fold, along with the Steve Jobs video that includes his vision of the post-PC world. It begins at the 3:30 mark in the first clip. Ballmer's response is in the video about the iPad.

 

Steve Jobs on the iPad and the post-PC world:

Steve Ballmer on the iPad:

Ballmer and Ozzie on cloud computing:

Ballmer on the battle for control of the mobile phone business:

Usability week ending July 18th

Thursday, 15th July, 8:50 PM
Sketching is an important pre- #wireframing technique for doing divergent and transformative #design: http://j.mp/cBgxQD #ux #ia

Wednesday, 14th July, 10:25 PM
#Complexity may be unavoidably inherent to a workflow and tasks, or in the density of information to present: http://j.mp/9VYVyt #ux #ia #ui

Tuesday, 13th July, 12:51 PM
"Dark patterns" purposely trick users into doing things they wouldn’t otherwise have done: http://j.mp/cOpkpb #ux #usability #ia

via twitter.com/terretta

Usability week ending June 27th

Thursday, 24th June, 10:39 AM
Ultimate #guide to A/B Testing--what it is, what to test, how to test, classic #test results: http://j.mp/9QGh77 #ux #conversion #marketing

Wednesday, 23rd June, 11:27 AM
The plague of any software product is the moment when non-experts in user interface #design get to look at the #UI: http://j.mp/cRPH4h #ux

Tuesday, 22nd June, 5:31 PM
Intuition is learned. Stop obsessing over whether a #UI is intuitive; start obsessing whether it’s understandable: http://j.mp/aEgT8w #ux

Tuesday, 22nd June, 1:38 PM
Is it really acceptable, much less a good idea, for web sites to require #JavaScript?: http://j.mp/9VgVWz #usability #ux #ui #ajax

Tuesday, 22nd June, 10:31 AM
The beauty of #typography--writing systems and #calligraphy of the world inform #design of international projects (pt.2): http://j.mp/9DNiH2

Monday, 21st June, 3:11 PM
Even a few seconds' delay is enough to create an unpleasant user experience: http://j.mp/9HUo1o #ux #performance #speed

Monday, 21st June, 10:11 AM
Three levels of happiness to #design into remarkable user experiences: Mindfulness, Flow, and Meaning: http://j.mp/bAzbsa #ux #usability

via twitter.com/terretta

Usability week ending June 20th

Friday, 18th June, 2:25 PM
What can print designers do to embrace the web? http://j.mp/a10vTv

Thursday, 17th June, 8:13 AM
Do you really want part of my sign-up experience to be that you tell me that my name is invalid?: http://j.mp/9hEfW0 #ux #ia #dba

Wednesday, 16th June, 11:44 AM
"All design is human-centered. If it's not human-centered, then it's not design...": http://j.mp/9ufhBS #design #usability #ux

Wednesday, 16th June, 11:28 AM
@Memeo_Inc Fix http://www.memeoconnect.com/beta_signup.php to support + sign in email address--it's a GMail feature, after all.

Tuesday, 15th June, 6:13 PM
iPad so inviting that customers are drawn to interacting with (or at least observing) payment transactions: http://j.mp/cdvdLT #ux #ipad

Monday, 14th June, 5:25 PM
Huge success of iPhone, Craigslist, Google, Twitter shows importance of #simplicity vs a large feature set: http://j.mp/cf0gFU #ux

via twitter.com/terretta

The social style guide and how "remove Google background" became a top search term

Alarm bells went bing! on every computer in America today as users pulled up Google then double-checked the web address they typed. After adding an image personalization feature last week, today Google forced all users to have a background image on their search page.

Unsurprisingly, the experiment got yanked early.

How did Marrisa Mayer, Google’s Vice President of Search Product and User Experience, get it so wrong? She forgot to check Google's core principles.

A user at Hacker News complained, "It's strange being an unwitting, unwilling guinea pig for something I use every day" and got the snarky reply, "You're entitled to a full refund." Cute, but the user has "paid" Google with his time, attention, and loyalty, which together enable Google's business model.

There's an implied social contract in the phrase "do no evil", and this background image stunt to "showcase" a new personalization feature broke the top three of Google's core values:

As we keep looking towards the future, these core principles guide our actions.

1. Focus on the user and all else will follow.

Since the beginning, we've focused on providing the best user experience possible. Whether we're designing a new Internet browser or a new tweak to the look of the homepage, we take great care to ensure that they will ultimately serve you, rather than our own internal goal or bottom line. Our homepage interface is clear and simple, and pages load instantly. Placement in search results is never sold to anyone, and advertising is not only clearly marked as such, it offers relevant content and is not distracting. And when we build new tools and applications, we believe they should work so well you don't have to consider how they might have been designed differently.

This background image did not serve you. It did not leave the interface clear and simple. The page did not load instantly.

2. It's best to do one thing really, really well.

We do search. With one of the world's largest research groups focused exclusively on solving search problems, we know what we do well, and how we could do it better. Through continued iteration on difficult problems, we've been able to solve complex issues and provide continuous improvements to a service that already makes finding information a fast and seamless experience for millions of people. Our dedication to improving search helps us apply what we've learned to new products, like Gmail and Google Maps. Our hope is to bring the power of search to previously unexplored areas, and to help people access and use even more of the ever-expanding information in their lives.

Google's search page is supposed to be so focused on search, its design is often shown as a march towards minimalism. Famously, a recent design iteration made most navigation elements invisible until the mouse moved, focusing attention on the single search box.

Today's forced "feature" staggered in the opposite direction, making the "one thing" page difficult to read and requiring a user to add a Google Account and sign in if the user wanted to get rid of the visual distraction from search.

3. Fast is better than slow.

We know your time is valuable, so when you're seeking an answer on the web you want it right away – and we aim to please. We may be the only people in the world who can say our goal is to have people leave our homepage as quickly as possible. By shaving excess bits and bytes from our pages and increasing the efficiency of our serving environment, we've broken our own speed records many times over, so that the average response time on a search result is a fraction of a second. We keep speed in mind with each new product we release, whether it's a mobile application or Google Chrome, a browser designed to be fast enough for the modern web. And we continue to work on making it all go even faster.

There's no question that a desktop sized .jpg image is orders of magnitude slower than no image at all.

Now, after web-wide outcry, the original blog entry at Google has been updated:

We had planned to run an explanation of the showcase alongside it—in the form of a link on our homepage. Due to a bug, the explanatory link did not appear for most users. As a result, many people thought we had permanently changed our homepage, so we decided to stop today’s series early.

Sure. It was really just a bug.

Google's ten things have helped make the web better, and users appreciate Google for that. It's no coincidence most of Google's so-called missteps in the past year have been violations of one or more of these ten principles.

Users don't like to feel used, so social usability matters even more than typography or information architecture.

Web application user experience managers should keep their implied—or in Google's case, written—social contracts in mind to guide design decisions: a social style guide.

 

Usability week ending June 6th

Thursday, 3rd June, 1:01 PM
Which groups in your organization influence your web UI? Who's responsible for making #design decisions? Why?: http://j.mp/c2XrRF #ui #ia

Tuesday, 1st June, 9:42 AM
Quantifying usability -- injecting #usability principles into bug tracking software reshapes approach to #UX design: http://j.mp/9x0PJx

Monday, 31st May, 8:12 PM
#Android Fanboys care about openness and choice. #iPhone Fanboys care about presentation and experience: http://j.mp/auRIRK #ux

Sunday, 30th May, 3:00 PM
@sugarsock Funny #BP now thinks they own the land and airspace, to stop reporters from filming. Maybe execs should have to move there.

Sunday, 30th May, 8:00 AM
The #iPhone is the first computer in a long time that doesn't make people afraid: http://j.mp/bkeCcT #usability #software #apps

via twitter.com/terretta

Usability week ending May 30th

Saturday, 29th May, 8:02 AM
New technologies require new methods, but refusal to follow tested established principles is #usability disaster: http://j.mp/aJFu82 #ui

Friday, 28th May, 10:16 AM
Key to #Apple success is taking the time to explain things to the consumer that no other vendor bothers to: http://j.mp/bV6PR9

Friday, 28th May, 10:15 AM
What strikes me most about Wired's iPad app is how similar it is to a 1990s multimedia CD-ROM. This is not a compliment: http://j.mp/aJfdOj

Thursday, 27th May, 3:06 PM
#Usability isn't everything--more playful interactions will keep me engaged and might even lift my mood: http://j.mp/9RDNnd #ux

Thursday, 27th May, 9:05 AM
Preferences avoid tough decisions. Instead of using your expertise to choose best, you're leaving it to customers: http://j.mp/cjdVF1 #ia

Wednesday, 26th May, 1:11 PM
Haven’t we reached a point in history where pencil and paper is outdated? Well, no. Not for web design anyway: http://j.mp/aY6ZU1

Tuesday, 25th May, 10:20 PM
RT @8x3h: Use your grandma -- the over-the-phone explanation test: http://bit.ly/auaMeB #ux /via @azaaza

Tuesday, 25th May, 2:48 PM
“Responsive architecture” makes physical spaces respond to the presence of people passing through them: http://j.mp/bPqo3o #ux #design

Tuesday, 25th May, 8:51 AM
Take research and knowledge about the brain, visual system, memory, motivation--extrapolate #psychology of #UX #design: http://j.mp/c8Rx4w

Monday, 24th May, 2:40 PM
Effective #design isn't about Photoshop, software, email, project management, or even computers. It's about service: http://j.mp/d6slG6

via twitter.com/terretta

Usability week ending May 23rd

Saturday, 22nd May, 8:56 AM
Most clients are good clients, and some #clients are great clients. But some jobs are just never going to work out well: http://j.mp/a62JlZ

Thursday, 20th May, 9:28 AM
#Google Font Directory--free #fonts to be web embedded and used directly--not ready for Firefox, Chrome on Windows: http://j.mp/bEUgrx

Wednesday, 19th May, 11:20 AM
Fixing bad writing costs American corporations as much as $3.1 billion annually: http://j.mp/bFQLKS #grammar #language #usability

Tuesday, 18th May, 6:49 PM
The beauty of #typography--writing systems and #calligraphy of the world can inform #design of international projects: http://j.mp/agDbZv

Monday, 17th May, 9:12 AM
The model for sustaining customer loyalty is reverse engineering user awesomeness: http://j.mp/c68CjM #ux

via twitter.com/terretta

Usability week ending May 16th

Friday, 14th May, 11:16 PM
What information architecture is, why it’s related to #usability, and the common tools used in iA: http://j.mp/bTfm6p #ia #design

Thursday, 13th May, 5:38 PM
Faceted #navigation is arguably the most significant #search innovation of the past decade: http://j.mp/bbRV1x #ia

Wednesday, 12th May, 3:00 PM
Know how to critique a web page in 30 seconds or less? Your users do: http://j.mp/bRdC7r #ux #ia #usability #design

Tuesday, 11th May, 12:07 PM
#iPad at Work: use case user stories from a Programmer, Designer, and QA Expert: http://j.mp/9hcZYO #ux

Monday, 10th May, 2:10 PM
iPad Usability: Jakob Nielsen's first findings from #iPad user testing with popular apps: http://j.mp/bDjgJl #ux #ui #ia #usability

Sunday, 9th May, 6:21 PM
A paperback is a versatile and easy device--cheap, replaceable, takes very low level of care to keep in working order: http://j.mp/dl2XsB

Sunday, 9th May, 2:24 AM
RT @hilittle: Excellent: RT @resultsjunkie: LOVE this article! Nothing missing. @morville is #brilliant Ubiquitous Service Design http:/ ...

Sunday, 9th May, 2:18 AM
RT @deanzilla: RT @uxs: Google Drawings Wireframing Kit http://bit.ly/bZpebp #ux #webdesign

Sunday, 9th May, 2:16 AM
RT @deanzilla: #design, #innovation, and #growth are linked: http://bit.ly/bgdV0l /via @danklyn and @semanticwill

Sunday, 9th May, 2:13 AM
RT @8x3h: Take another view after reading "The iPad is just a big iPhone. Isn't it?": http://bit.ly/dCkRjs #ux #ipad #iphone #usability

Sunday, 9th May, 2:01 AM
RT @Alyssa_Milano: #Facebook tries to make violations of Terms of Use into crimes: http://j.mp/beUdxF #socialweb #law #data #api

via twitter.com/terretta

Usability week ending May 9th

Thursday, 6th May, 9:45 AM
Developers show new UI controls, tech, code; claim to be talking about UX. But #UI is not #UX. Learn the facts: http://j.mp/cLwG29

Wednesday, 5th May, 12:31 PM
@jkatinger WebOS was iterating like a beta, still is, but the concept is sound and hopefully HP's hardware can work it.

Wednesday, 5th May, 12:17 PM
Quality offerings display self similarity. Any small part is indicative of the whole: http://j.mp/dreFj9 #ux #design #ia

Tuesday, 4th May, 8:46 PM
Use #wireframing as a process of divergence, transformation, and convergence, instead of as an artifact: http://j.mp/a29lzZ #ux

Tuesday, 4th May, 9:56 AM
@jkatinger If HP really makes a Slate based on WebOS that web developers program to using HTML5 and JavaScript, that could be a challenger.

Sunday, 2nd May, 11:25 PM
iPad Killer? We can't even get an iPad challenger... http://post.ly/eaeb

Sunday, 2nd May, 1:22 PM
UX book reviews to broaden your perspective: http://j.mp/9wDVgV #ux #usability #userexperience

via twitter.com/terretta