Usability week ending June 5th

Friday, 3rd June, 10:37 PM
Using dominance, influence, steadiness, conscientiousness (DISC) to create #usability #personas from the Smurfs: http://j.mp/lPJwiO #ux #ia

Thursday, 2nd June, 11:08 PM
#iPad succeeds because it has eliminated #complexity, not because it covered up complexity with a touch-based shell: http://j.mp/lrEqI1 #ux

Tuesday, 31st May, 11:54 PM
#Personalization channels people into echo chamber feedback loops, or “filter bubbles”, of their own predilections: http://j.mp/iLBUmV #ux

via twitter.com/terretta

Usability week ending March 27th

Friday, 25th March, 11:17 PM
Customers' needs are more accurately identified through UX #personas than through #demographic data: http://j.mp/hurCz4

Thursday, 24th March, 4:06 PM
Today’s TV apps offer confusing interfaces, make us squint, or don’t have a point at all. How to make #TV #apps work: http://j.mp/if8kiy #ux

Tuesday, 22nd March, 7:48 AM
Is Receivd's real-time filesharing for family and friends better than Droplr and Dropbox? Try it out: http://t.co/v2wQGlj

Monday, 21st March, 11:40 PM
A "bold" new approach to publishing a book with a dramatically different user experience: http://j.mp/gsXRPn

via twitter.com/terretta